
I continued to be excessively proud of myself if you think it’s easy making Bowser’s luscious locks out of pipe cleaners then I can’t even tell you how wrong you are, buddy. Ultimately, it’s really hard to overstate the sense of achievement and attachment you end up building with your cardboard friends.Ī quick 5 minutes later and I was the proud owner of THE BOWSCAR. Labo heavily emphasises customisation and making everything you do your own, from exterior cosmetics to the coding functionality housed in the “Discover” section (read our full review for the lowdown on that, but let’s just say that if you’ve ever wanted the ability to program a cardboard fishing rod to control a cardboard remote controlled car then you’re in luck, you weirdly niche person). The next step for any self-respecting Labo-rer (we’ll go back to drawing board with that one) was decorating. In no time at all I had my very own RC car looking all cute and beetle-like. Using the either Joy-Con or the Switch’s touchscreen you can move forwards and backwards through the (sometimes wearyingly) comprehensive instructions which do a good job of making it very clear which cardboard pieces you need and where they should be going.Ī word of caution however: it’s always worth checking which way each particular cardboard fold should go, getting it wrong can potentially mess you up and, in a stunning reversal that’s sure to catch many gamers by surprise, the cardboard is real life – ain’t no reloads here. It’s the most straightforward build, taking 10-15 minutes, and gives you a great crash course in how the software and cardboard interact.


More specifically, we’re talking about the RC (remote controlled) Car, arguably the flagship Toy-Con of Labo’s initial launch line-up.

Their products have always felt like toys in the best possible way – the Wii’s wand-like controller, the snap clasp of the DS consoles, literally just Amiibos, and now: Nintendo Labo. – Nintendo has never lost its Nintendo way. Whereas the mainstream AAA video game industry has been ploughing along the same homogenous path for years now – more graphics, more power, it’s not a game it’s a “service” etc. The beauty of Nintendo is that they put fun at the heart of everything that they do.
